Hi Guys! How are you? I have enjoyed a lot for last 7 days with my family. Ya its is a big festival to me. For Those how don't know Sankranthi(pongal), it is one of the biggest festival in India. Lots of fun.
And now! come to today's tutorial. In previous tutorials, so many time I have told you HTML 5 is big Competition to flash. But in real Competition is Flash VS HTML 5 Canvas. So I have decided to write some tutorials on HTML5 Canvas. Here Our first tutorial on HTML 5-Canvas.
In our previous tutorials I have explained you Snowfall effect using CSS3, JavaScript. Today we will take that same concept but we will implement it in HTML 5 Canvas.
Read:
1)Make Your Blog Ready For Christmas Using ShowStrome.js
2)Amazing Snow Fall Effect Using Pure CSS3
HTML
snowfall.js
And now! come to today's tutorial. In previous tutorials, so many time I have told you HTML 5 is big Competition to flash. But in real Competition is Flash VS HTML 5 Canvas. So I have decided to write some tutorials on HTML5 Canvas. Here Our first tutorial on HTML 5-Canvas.
In our previous tutorials I have explained you Snowfall effect using CSS3, JavaScript. Today we will take that same concept but we will implement it in HTML 5 Canvas.
Read:
1)Make Your Blog Ready For Christmas Using ShowStrome.js
2)Amazing Snow Fall Effect Using Pure CSS3
HTML
<html> <head> </head> <body> </body> <script type="text/javascript" src="snowfall.js"></script> </html>You should put snowfall.js at the bottom of the page other wise the script won't work.
snowfall.js
(function(w,d,m,c) {
//Create canvas tag on fly
var cnvs,ctx,Wt,Ht,maxF,flakes,b= d.getElementsByTagName('body')[0];
cnvs = d.createElement(c);
b.appendChild(cnvs);
//init canvas and set dimenctions
ctx=cnvs.getContext('2d');
Wt=w.innerWidth;
Ht=w.innerHeight;
cnvs.width=Wt;
cnvs.height=Ht;
//Creating snow flakes
maxF= 100; //max flakes
flakes = [];
for(var i = 0; i < maxF; i++)
{
//pusing into flakes array
flakes.push({
x: m.random()*Wt,
y: m.random()*Ht,
r: m.random()*3,
d: m.random()*maxF
})
}
function snowfall(){
ctx.clearRect(0, 0, Wt, Ht);
//drawing intitial snowflakes on canvas
ctx.fillStyle = "#fff";
ctx.beginPath();
for(var i = 0; i < maxF; i++){
var f = flakes[i];
ctx.moveTo(f.x, f.y);
ctx.arc(f.x, f.y, f.r, 0, m.PI*2, true);
}
ctx.fill();
//moving snow flakes
var angl=0;
for(var i=0;i<maxF;i++){
angl+=0.1;
var f=flakes[i];
f.x +=m.abs(m.sin(angl)) + 0.1 ;
f.y += m.abs(m.cos(angl))*3;
//resetting snowflakes when they are
//out of frame
if(f.x > Wt || f.x < 0 || f.y > Ht){
f.x=m.random()*Wt;
f.y=-10;
}
}
}
//calling snowfall function every 30 sec
setInterval(snowfall, 30);
}(window,document,Math,'canvas'));
Here we are using self calling JavaScript function. Just go thought the code you will understand whats going on.
That's it hope you like it.

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